Nicolo' Zubbini NiZu environement/architecture visualization Location: Torino, Italy Language(s):
English, Italian, Spanish Member Since: June 2005 Last Updated: 25 January 2010 Portfolio Views: 13163 Chosen as Favorite: 8
Groups:
Galactic Bowling Wii levels 3ds max, Blender, VRay December 2009
New levels for Galactic Bowling, by Perpetual FX interactive.
I worked on environment modelling, textures and lighting.
Check the website for some great artworks (and full credits of the team ) : WWW.GALACTICBOWLING.NET
and the specific wii edition site : http://destineergames.com/games/wii/ambl/
(my envs: Transilvania , Stonehenge, Graveyard, ice planet, and some work on desert and lava )
Modelling is all in Blender, render in Vray.
Texturing , lighting by me also . Concept art by Pawel Cucka (great works ! a pleasure to model from his concepts)